

The finale can be a bit underwhelming the party end up fighting a Skorne war mammoth, whilst Vinter & Van Oberen are off fighting Alexia and other big-name characters. Witchfire has a lot of great NPCs, so make sure to involve them in the plot (without them being overbearing) allow players to make deals, form relationships and grudges etc. Remember that the Iron Kingdoms setting disincentivises healing I'd highly recommend either using the "price of healing" rules from Borderlands and Beyond or writing your own (my partner and I wrote our own before B&B came out, which we prefer). The trilogy offers very, very little opportunity for characters to rest, recover and have downtime I'd recommend going through the book and finding every breakpoint you can, and ensure that your party get enough decent chunks of rest (and opportunities to do things like crafting, for example). They managed to avoid the thrall invasion of Corvis by agreeing to disinter her mother & bring the contents of the tomb to her, for example. It caused a lot of really fun friction in the group and meant that there were times when the party were able to offer her compromises or alternative approaches to things that she took. The players in my party were heavily split between "okay but she's a necromancer and there's no excuse for that" and "she's a child who needs help".


I ran her as a more sympathetic character she's a traumatised 16 year old who doesn't feel like she has anyone to support her or who will help her right a terrible wrong, so she's working with the tools she's got. Most PDFs have searchable text, and many have a well managed table of contents.Īlexia is depicted really badly in Witchfire IMO very one-dimensional "crazy irrational girl". Instead, here's the Iron Kingdoms section at DriveThruRPG. Please do not distribute illegal copies of Iron Kingdoms rules on this subreddit.
#Witchfire trilogy conversion free
Includes more lore insight from Doug Seacat, direct game design talks with RPG producer Matt Goetz, and previews from upcoming releases (most recently Wild Adventure.)Ĭurrently, Iron Kingdoms is under copyright by Privateer Press, and no free copies of the rules are legally available. The Primecast, the official Privateer Press podcast, a collection of interviews and discussions among Privateer Press staff about their various games, including WMH, LVL7, Undercity, and of course IKRPG. A forum thread on the official privateer press forums collecting dozens upon dozens of minor musings of chief setting writer Doug Seacat on various topics. No Quarter Magazine Article List, your table of contents for every No Quarter article - this is where to find what issue those darn Cyriss careers are in, or what copy had the Guts & Gears article about Man-o-Wars.ĭoug Seacat On.

If you join the free Privateer Press forums, you can view such useful resources as the: Up-To-Date stat cards for every single character, warrior, warjack, warbeast, and engine of destruction in the WARMACHINE and HORDES tabletop games.
#Witchfire trilogy conversion full
The Official IK Downloads Page, including some basic adventures that contain quick start rules, the most recent errata, and the FREE Full Metal Fridays supplements for life at sea, the code duello, and more. Update: Please mark X-posts in the title of your post, especially from r/warmachine.īond your cortexes to the new Iron Kingdoms subreddit! Discuss your favorite character combos, 'jack schematics, and tall tales.
